﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SFML.Window;
using Theta;

namespace SFML_Testbed
{
    class Program 
    {
        static void Main(string[] args)
        {
            Game g = new Game();
            Core.Initialize(g, new VideoMode(800, 600), "Theta Engine");
        }
    }
}
